Worldbuilding 101

This is the first episode of the podcast, ''Worldcasting. ''

Episode Description
Join Dino, B.K. Bass, Hexarch, and Imachinate as they discuss worldbuilding for your medium—plus some general tips and tricks along the way!

Works Refrenced (WIP)

 * Harry Potter

Transcript (WIP)
Intro: The roadways of worldbuilding... 'cuz you're always on them and you're never really gonna get off them. The destination is when you're done with the project. Even then you might get back on the road and you'll want to go on a different project with it. So it is the idea that it is continuous, and you're always going to be checking and making sure you're within bounds. And if something has to change, learning how to change it and go about changing it.

[intro music]

Taylor (Dino): Welcome to Worldcasting where we discuss real made-up things. I'm your host, Dino, and today you'll be joining me on a discussion of what is worldbuilding. Can we separate it from the medium in which it is used in for critique? And if so, how? How does the medium in which you worldbuild affect the finished product? And, how can you make informed choices while worldbuilding? Today joining me are B.K., Hex, and Imachinate. If you'd be so kind to introduce yourselves.

B.K. Bass (B.K.): Hi, I'm B.K. Bass. I'm an author of science fiction, fantasy, and horror, a writer here at Worldbuilding Magazine, and also a publisher with Kyanite Publishing.